ITALIAN JOURNAL OF EDUCATIONAL TECHNOLOGY. CALL FOR PAPERS: DIGITAL GAMES AND LEARNING

CALL FOR PAPERS

Hasta el 1 de abril se puede participar. En Inglés o en Italiano.

We therefore invite researchers and practitioners to submit contributions on one or more of the topics outlined below. We particularly welcome papers that discuss the conceptual thinking underpinning examples of practical implementation. We welcome contributions concerning game based learning in both formal education (primary, secondary, higher) and informal contexts, and that consider games of any kind, as long as they have a digital component. Contributions should focus on the relationship between games and learning, investigating themes such as the ones mentioned below but not limited to them. 

Topics of Interest:

  1. the use of games or gamification to improve learning;
  2. learning benefits from leisure-time gaming;
  3. purposeful use of video games or gamification for developing disciplinary competence or transversal skills;
  4. the use of game mechanics or narratives to encourage reflection and discussion;
  5. transferability of skills developed using games or gamification;
  6. game-making for learning;
  7. the relationship between game design and learning outcomes;
  8. long-term studies on the effects of video games;
  9. game genres and their potentialities;
  10. drawbacks and hidden assumptions of employing video games and gamification for learning
  11. the intersections between economics, culture, technology and education.

Más información…